The Effects of Video Games on Stress Reduction in University Students: A Systematic Review

Authors

  • Mohammad Al Kawadri University of Ottawa

DOI:

https://doi.org/10.18192/riss-ijhs.v10i1.6892

Abstract

Abstract

Introduction. University can be stressful for students affecting mental health, academics, and well-being. Common stressors include workload, relationships, and finances. Video games are a method of coping.

Methods. Twelve studies met inclusion criteria found in a search of six databases. Studies involving: participants with comorbidities, the negative effects of video games, publishing before 2010, and only assessments of thefrequency/duration of playtime were excluded. The quality was assessed using a self-developed quality appraisal.

Results. Video games may reduce stress in students, although the effect is not conclusive. Video games can provide a sense of control and mastery leading to increased relaxation and reduced stress levels. They can be a distraction from stressors and improve mood.

Discussion. Gaming helps reduce stress in students but more research is needed to fully understand the effects. Most studies did not look at the effects of playing video games in isolation. Individual differences may impact the effectiveness of stress management. Using varying strategies to cope including professional help is important.

Conclusion. Further research should identify the most effective types of video games and develop best practices for stress management. Understanding potential benefits and limitations of video gaming can inform effective stress reduction strategies.

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Published

2025-04-30